Programming In Lua 4th Edition 2016 8 Pdf
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Programming In Lua 4th Edition 2016 8 Pdf
At the CHI 2016 conference on Human Factors in Information Systems, a position paper on multisensory interaction was presented [3] which evaluated alternative senses to audio and visual. Taste and smell began to be evaluated as possible additional means of interaction with computers, but in the conclusions, the authors predicted that touch would be increasingly exploited.
The NodeMCU programming model is asynchronous and event-driven. Then, without any real-time operating system (RTOS), it was possible to develop a firmware for the TactCube that communicates asynchronously and has real-time reactions to the user manipulations. Figure 9 shows a summarized workflow of the whole firmware.
C++ (/ˈsiː plʌs plʌs/, pronounced "C plus plus") is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup. First released in 1985 as an extension of the C programming language, it has since expanded significantly over time; modern C++ currently has object-oriented, generic, and functional features, in addition to facilities for low-level memory manipulation. It is almost always implemented as a compiled language, and many vendors provide C++ compilers, including the Free Software Foundation, LLVM, Microsoft, Intel, Embarcadero, Oracle, and IBM.[13]
C++ was designed with systems programming and embedded, resource-constrained software and large systems in mind, with performance, efficiency, and flexibility of use as its design highlights.[14] C++ has also been found useful in many other contexts, with key strengths being software infrastructure and resource-constrained applications,[14] including desktop applications, video games, servers (e.g. e-commerce, web search, or databases), and performance-critical applications (e.g. telephone switches or space probes).[15]
C++ is standardized by the International Organization for Standardization (ISO), with the latest standard version ratified and published by ISO in December 2020 as ISO/IEC 14882:2020 (informally known as C++20).[16] The C++ programming language was initially standardized in 1998 as ISO/IEC 14882:1998, which was then amended by the C++03, C++11, C++14, and C++17 standards. The current C++20 standard supersedes these with new features and an enlarged standard library. Before the initial standardization in 1998, C++ was developed by Stroustrup at Bell Labs since 1979 as an extension of the C language; he wanted an efficient and flexible language similar to C that also provided high-level features for program organization.[17] Since 2012, C++ has been on a three-year release schedule[18] with C++23 as the next planned standard.[19]
In 1979, Bjarne Stroustrup, a Danish computer scientist, began work on ".mw-parser-output .vanchor>:target.vanchor-textbackground-color:#b1d2ffC with Classes", the predecessor to C++.[20] The motivation for creating a new language originated from Stroustrup's experience in programming for his PhD thesis. Stroustrup found that Simula had features that were very helpful for large software development, but the language was too slow for practical use, while BCPL was fast but too low-level to be suitable for large software development. When Stroustrup started working in AT&T Bell Labs, he had the problem of analyzing the UNIX kernel with respect to distributed computing. Remembering his PhD experience, Stroustrup set out to enhance the C language with Simula-like features.[21] C was chosen because it was general-purpose, fast, portable and widely used. As well as C and Simula's influences, other languages also influenced this new language, including ALGOL 68, Ada, CLU and ML.
In 1985, the first edition of The C++ Programming Language was released, which became the definitive reference for the language, as there was not yet an official standard.[23] The first commercial implementation of C++ was released in October of the same year.[20]
In 1989, C++ 2.0 was released,